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PMView Pro
Image viewer, editor, and convertor. PMView Pro features support for over 40 file formats, automatic thumbnailing, thumbnail image browsing, screen capture utility, TWAIN interface for scanners, image filtering and more.
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Point Cloud
Point Cloud is a reverse engineering software to process point clouds. Point Cloud can reconstruct a triangular mesh over a cloud of points or drape a surface over the points.
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Point Cloud for AutoCAD
Point Cloud for AutoCAD is a plug-in for AutoCAD 2000, 2000i, 2002 and 2004. This plug-in gives AutoCAD to ability to process point clouds. You can import a point cloud into AutoCAD as it is or fit a surface that passes through the points.
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Point Cloud for Rhino
Point Cloud for Rhino is a plug-in for Rhino 2.0 and 3.0. This plug-in gives Rhino the ability to process point clouds. You can import a point cloud into Rhino as it is or fit a surface that passes through the points to recreate the original object.
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Point Cloud for Surfcam
Point Cloud for Surfcam is a plug-in for Surfcam. This plug-in gives Surfcam the ability to process point clouds. You can import a point cloud into Surfcam as it is or fit a surface that passes through the points to recreate the original object.
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Points Export for AutoCAD
Points Export for AutoCAD is a plug-in for AutoCAD. This plug-in gives AutoCAD the ability to export points to text files.
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Points Import for AutoCAD
Points Import for AutoCAD is a plug-in for AutoCAD 2000, 2000i, 2002 and 2004. This plug-in gives AutoCAD the ability to import points from text files.
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Points Import for SolidWorks
Points Import for SolidWorks is a add-in for SolidWorks. This plug-in gives SolidWorks the ability to import points from text files.
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Polygon Cruncher
Polygon Cruncher reduces the number of polygons of your 3D objects without changing their appearance. You keep all details even at high optimization ratio. You also keep texture information, vertex colors.
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Polygon Cruncher for 3D Photo Browser
Polygon Cruncher reduces the number of polygons of your 3D objects without changing their appearance. You keep all details even at high optimization ratio. You also keep texture information, vertex colors.
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